
17 April 2018 | 11 replies
Lead me to that Lender, not requiring him/me to have any skin in the game!

19 May 2019 | 44 replies
They have more skin in the game then you do.Make sure you get clear title.

26 April 2018 | 51 replies
They have more skin in the game then you do.Make sure you get clear title.

11 October 2020 | 21 replies
I get all the perspective and thanks for sharing; so I can assume that the guarantor requirement is going to stay regardless and there is no avoiding that until we have some "skin" in the game....?

17 April 2018 | 3 replies
@Aundre Oldacre - you may be able to find a bridge type lender that will allow a bit of cross collateralization but make no mistake, you will have to put some cash skin in the game.

18 April 2018 | 6 replies
Or close on the place, do a few most important things and then hopefully resell for just enough to come out with my skin on?

17 April 2018 | 0 replies
I'm just curious what various lenders would be looking for in compensation and structure of this deal:Purchase Price: $25,000Rehab/Holding/selling costs: $30,000ARV/Sale Price: $85,00090 days for purchase/rehab/sale**My questions below are coming from the scope of my view that a HML being a formal institution/group with a bunch of standard terms, processes, etc... and a Private Lender being someone with money, willing to loan it short term, without all kind of formalities(if that makes any sense)So in a HML world, 65% of ARV would be right at $55,000... does anyone does this deal without requiring rehabber to have skin in the game?

18 April 2018 | 4 replies
Typically the high LTV HELOC and HEL only apply to owner occupied since you have more skin in the game to pay it back.

18 April 2018 | 2 replies
Most lenders cap out the amount allowed on a sellers second. for example if the lender is giving you 75% LTV on the purchase they may allow an additional 5% on a sellers second leaving you still stuck with the 20% Have to have some skin in the game

20 April 2018 | 44 replies
Grow a thick skin, don’t feed the trolls, as we say in gaming ;-) , and push forward.